vork
3D and visual-effects engine that AI agents drive by writing the whole scene as code and rendering it on the GPU.
- AI agent framework
- Free
Pricing
Free during the research preview, including commercial use; source-available under the vork Preview License (not open source).
Overview
vork, from Voyager, is a 3D and VFX rendering engine made for AI agents rather than people at an editor. An agent writes the scene as code, in JSON, TypeScript or Python, including shaders, materials, cameras, simulation and compositing, renders it on the GPU, looks at the image and revises. It is written in Rust and Slang and runs on Vulkan and Metal on Linux, Windows and macOS, and the core API is small enough for an agent to read in about 2,500 tokens. The speed comparisons with Blender EEVEE are the project's own figures. You get rendered stills and movies from agent-written scene code.
Key features
- Scenes written as code by the agent
- Custom shaders, materials, cameras and physics
- GPU rendering on Vulkan and Metal
- JSON, TypeScript or Python scene files
- CLI with init, render and help
- npm and PyPI packages
Use cases
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Alternatives
Last updated 2026-11-10