Universal Modder is a skill pack and toolkit that lets Claude Code carry a modding idea for a PC game you own through to a version that runs in the actual game, recorded on video. It scans which games are installed and their engine, mod loaders and anti-cheat, picks the cheapest route, sets up a safe test copy and builds one small working slice first. Art and sound can be generated through the fal MCP, changes are checked in the running game, and it can package the mod and record a showcase clip. The author's examples include a Terraria mod, an extra civilization for the second Age of Empires and a Minecraft-in-GTA V mashup.
Accessibility (Addy Osmani)Audits and improves web accessibility—semantics, keyboard, contrast, and ARIA practices.Coding agent
Add Firebase Authentication to an appThis skill guides adding Firebase Authentication to an app for user sign-in and account management. It covers users, identity providers, and tokens, then steps through provisioning, client setup, and security rules that limit data access by signed-in user.Coding agentFirebaseAuth
Agents SDK (Cloudflare)Builds agents on Cloudflare's Agents SDK with Workers-friendly patterns and constraints.Coding agent
Algorithmic ArtCreates seeded algorithmic art with p5.js and interactive parameter exploration.Coding agent
Animate web pages with GSAPThis skill is GreenSock's guide to the core GSAP API: tweens with to, from, and fromTo, easing, duration, stagger, and defaults. It also covers matchMedia for responsive and reduced-motion animation and when to pick GSAP over CSS or other libraries.Coding agentAnimationFrontend
Apple DesignApplies Apple-like interface and physical-motion design patterns to web experiences.Coding agentDesignFrontend